... | @@ -348,7 +348,7 @@ Used to handle the [equippable item component](https://minecraft.wiki/w/Data_com |
... | @@ -348,7 +348,7 @@ Used to handle the [equippable item component](https://minecraft.wiki/w/Data_com |
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| Tag | Description | Default |
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| Tag | Description | Default |
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|-------------------|-------------------------------------------------------------------------|----------|
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|-------------------|-------------------------------------------------------------------------|----------|
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| Model | The resource location of the equipment model to use when equipped. If a namespace is not used, it will default to `minecraft:` | |
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| Model | The resource location of the equipment model to use when equipped. If a namespace is not used, it will default to `minecraft:` | |
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| Slot | The [slot](/Skills/EquipSlot) to put the item on. If not specified, the plugin will try to "guess" it based on whether the base material contains any of the following strings: `_HELMET`, `_CHESTPLATE`, `_LEGGINGS` or `_BOOTS` | |
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| Slot | The [slot](/Skills/EquipSlot) to put the item on. If not specified, the plugin will try to "guess" it based on whether the base material contains any of the following strings: `_HELMET`, `_CHESTPLATE`, `_LEGGINGS`, `_BOOTS` or `SHIELD` | |
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| CameraOverlay | The resource location of the overlay texture to use when equipped. If a namespace is not used, it will default to `minecraft:` | |
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| CameraOverlay | The resource location of the overlay texture to use when equipped. If a namespace is not used, it will default to `minecraft:` | |
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| Dispensable | Whether the item can be dispensed by using a dispenser | true |
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| Dispensable | Whether the item can be dispensed by using a dispenser | true |
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| Swappable | Whether the item can be equipped into the relevant slot by right-clicking | true |
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| Swappable | Whether the item can be equipped into the relevant slot by right-clicking | true |
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... | | ... | |