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Animation Systems · Changes

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Video example authored Sep 29, 2023 by Ticxo's avatar Ticxo
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Technical/Animation-Systems.md
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...@@ -59,6 +59,12 @@ Instead of one state-machine per model, each model can have an infinite amount o ...@@ -59,6 +59,12 @@ Instead of one state-machine per model, each model can have an infinite amount o
playing only one animation. We then assign priorities to these state-machines, so that the final result of the animation playing only one animation. We then assign priorities to these state-machines, so that the final result of the animation
is computed with the values calculated by the state-machines. is computed with the values calculated by the state-machines.
Let's see it in action!
| Priority System | Priority State-Machine System |
|:-------------------------------:|:---------------------------------:|
| ![](../Assets/Technical/ps.mp4) | ![](../Assets/Technical/psms.mp4) |
## Conclusion ## Conclusion
~~I am a fucking genius.~~ ~~I am a fucking genius.~~
......
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