Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
Model Engine 4 Model Engine 4
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 108
    • Issues 108
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • Model Engine 4Model Engine 4
  • Wiki
    • Skills
    • Mechanics
  • SetItemModel

Last edited by Lxlp Oct 21, 2024
Page history

SetItemModel

< Back to mechanic page

Description

Set an item of an item bone.

Attributes

Attribute Aliases Description Type Default
modelid m, mid, model Targeted model String
partid b, bone, p, pid, part Targeted item bone String
item i A mythic item or minecraft material Item
data The custom model data of the item Integer 0
color The color of the item if the item is colorable Color
enchant Is the item enchanted Boolean false

Example

  Skills:
  - meg:setitemmodel{mid=testmodel;bone=examplebone;i=STONE} @self

Be aware that Crucible has another mechanic called setitemmodel, so in order to prevent conflicts it is advisable to use the SetItemModel mechanic as shown above. You can find additional information on this Here

Clone repository
Home
FAQ / Common Issues
Commands & Permissions
Configuration

Modeling
  • Creating a Model
    • Hitbox & Eye Height
    • Shadow
  • Bone Behaviors
    • Player Limbs
  • Animating a Model
  • Importing a Model
  • Scriptable Keyframes
  • Optional Tools
MythicMobs
  • Mechanics
  • Conditions
  • Targeters
Citizens (R4.0.4)
  • Trait
  • Commands & Permissions

API
  • Basic
    • Apply / Remove Model
    • Play / Stop Animation
    • Configure Bone Behaviors
    • Mounting / Dismounting Model
    • Per-Player Model
    • Events
  • Advanced
    • Custom Base Entity
    • Custom Mount Controller
    • Custom Importer
    • Custom Bone Behaviors
    • Custom Script Reader
    • Custom Timeline
    • Custom Animation Handler
    • Custom Render Type

Technical
  • Terminology
  • Animation Systems
  • Mount Controllers
Promotional Material