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## Description
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Programmatically animates a model's bone, without relying on animations
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## Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| m | mid, model, modelid | The model to target | |
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| p | pid, part, partid | The bone to target and animate | |
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| em | exact, match, exactmatch | Whether the bone's name should exactly match the provided partid attribute. If set to false, every bone whose name contains partid's value will be targeted | true |
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| position | pos | The position of the animation | 0 |
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| rotation | rot | The rotation of the animation | 0 |
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| scale | scl | The scale of the animation | 0 |
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| r | rel, relative | Whether the provided values should be treated as relative to the curren bone's position | false |
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| o | ov, override | | false |
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| copy | | | true |
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| rm | rotmode | The rotation mode. Can be LOCAL or GLOBAL | LOCAL<!--type:LOCAL,GLOBAL--> | |
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