... | ... | @@ -16,7 +16,7 @@ poison or land mines. |
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| Charges | ch, c | Determines how many times the totem can hit something before disappearing | 0 |
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| YOffset | yo | How high off the target the totem will spawn | 1 |
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> Inherits attributes from [Projectile](skills/mechanics/projectile)
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> Inherits attributes from [Projectile](/skills/mechanics/projectile)
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>> `stopAtEntity` gets **defaulted** to `false`
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