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## Mechanic: Slash
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## Description
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The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The exact shape, size, location, rotation and other such elements of the slash itself can be tweaked via the attributes below.
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The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The exact shape, size, location, rotation and other such elements of the slash itself can be tweaked via the attributes below.
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## Attributes
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## Attributes
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... | @@ -7,9 +7,9 @@ The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The |
... | @@ -7,9 +7,9 @@ The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The |
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| onStartSkill | onStart, oS | Meta-Skill executed at the start of the slash | |
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| onStartSkill | onStart, oS | Meta-Skill executed at the start of the slash | |
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| onEndSkill | onEnd, oE | Meta-Skill executed at the end of the slash | |
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| onEndSkill | onEnd, oE | Meta-Skill executed at the end of the slash | |
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| onPointSkill | onPoint, oP | Meta-Skill executed at every point of the slash | |
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| onPointSkill | onPoint, oP | Meta-Skill executed at every point of the slash | |
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| onHitEntitySkill | onHitEntity, ohe, oh | Meta-Skill executed when a point of the slash hits an entity. only triggered once per entity for every execution of the slash mechanic | |
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| onHitEntitySkill | onHitEntity, ohe, oh | Meta-Skill executed when a point of the slash hits an entity. Only triggered once per entity for every execution of the slash mechanic | |
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| Points | p | The amount of points in the slash | 32 |
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| Points | p | The amount of points in the slash | 32 |
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| Duration | d | The amount of ticks the slash should "travel" for. A value of 0 executes an instant slash | 0 |
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| Duration | d | The amount of ticks the slash should "travel" for. A value of 0 executes an instantaneous slash | 0 |
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| Width | w | The width of the slash. Increasing this value makes the slash's arc less arched | 1 |
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| Width | w | The width of the slash. Increasing this value makes the slash's arc less arched | 1 |
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| Height | h | The height of the slash. Increasing this value makes the slash's arc more arched | 1 |
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| Height | h | The height of the slash. Increasing this value makes the slash's arc more arched | 1 |
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| Angle | arc, a | The size of the arch in degrees | 180 |
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| Angle | arc, a | The size of the arch in degrees | 180 |
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... | @@ -27,20 +27,22 @@ The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The |
... | @@ -27,20 +27,22 @@ The Slash meta-mechanic can execute other skills in a slash-shaped pattern. The |
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| HitConditions | conditions, cond, c, oC, hC | List of [Inline Conditions](/Skills/conditions/in-linetargetconditions) that an entity must met to be hit by the slash mechanic | |
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| HitConditions | conditions, cond, c, oC, hC | List of [Inline Conditions](/Skills/conditions/in-linetargetconditions) that an entity must met to be hit by the slash mechanic | |
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## Examples
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## Examples
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This is a basic example of how a slash mechanic might look like once implemented
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```yaml
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```yaml
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ExampleSkill:
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ExampleSkill:
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Skills:
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Skills:
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- slash{y=1.8;w=4;h=2;mpd=true;a=180;oP=[ - effect:particles{p=CRIT} ];roll=<random.-45to45>}
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- slash{y=1.8;w=4;h=2;mpd=true;a=180;oP=[ - effect:particles{p=CRIT} ];roll=-45to45}
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```
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```
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##
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If you have [Crucible] installed, then the following is an example on how you can put the slash mechanic into an item
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```yaml
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```yaml
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SlashSword:
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SlashSword:
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Id: NETHERITE_SWORD
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Id: NETHERITE_SWORD
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Skills:
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Skills:
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- slash{y=1.8;w=4;h=40;mpd=true;a=45;radius=2;
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- slash{y=1.8;w=4;h=40;mpd=true;a=45;radius=2;roll=-30to30;fo=5;duration=5;
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oP=[ - effect:particles{p=SPARK} ];
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oP=[ - effect:particles{p=SPARK} ];
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oH=[ - damage{a=2} ];
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oH=[ - damage{a=2} ]
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roll=<random.-30to30>;
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} @self ~onUse
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fo=5;duration=5} @self ~onUse
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```
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```
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Note: `<random.-30to30>` used in this SlashSword example is a [Premium Feature](Premium-Features) used here to apply random tilting to the slash effect.
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Note: [Crucible](https://mythiccraft.io/index.php?resources/crucible-create-unbelievable-mythic-items.2/) is required to add Skills directly onto Mythic Items. |
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[Crucible]: https://mythiccraft.io/index.php?resources/crucible-create-unbelievable-mythic-items.2 |
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