... | ... | @@ -11,7 +11,7 @@ Modifies the velocity of the calling [Projectile](/skills/mechanics/projectile) |
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| velocityx | vx, x | Velocity on the x-axis. Can be negative. | 1 |
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| velocityy | vy, y | Velocity on the y-axis. Can be negative. | 1 |
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| velocityz | vz, z | Velocity on the z-axis. Can be negative. | 1 |
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| relative | | If the change in velocity should be relative to the projectile's facing direction. In this instance, the `x` axis becomes `forward/backward`, `y` becomes `up/down` and `z` becomes `left/right`| true |
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| relative | | If the change in velocity should be relative to the projectile's facing direction. In this instance, the `z` axis becomes `forward/backward`, `y` becomes `up/down` and `x` becomes `left/right`| true |
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## Examples
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