... | ... | @@ -269,6 +269,8 @@ Examples: |
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| bulletCullingDistance | bulletViewDistance, bulletViewRange | The range in which the bullet will be visible | 50 |
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| bulletCullingHeight | cullHeight | The bullet's display culling height | 0.0 |
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| bulletCullingWidth | cullWidth | The bullet's display culling width | 0.0 |
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| bulletBrightness | bulletBrightnessBlock | The bullet's brightness, if the value is > -1 | -1 |
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| bulletBrightnessSky| |The bullet's sky light brightness, if the value is > -1 | -1 |
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| audience | | The [Audience][] of the bullet | world<!--type:Audience--> |
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... | ... | @@ -313,5 +315,4 @@ hitConditions usage example: |
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<!--TAGS-->
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<!--tag:Projectile-->
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<!--tag:Meta-Mechanic-->
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<!--tag:Meta-Mechanic--> |
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