Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 160
    • Issues 160
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Skills
    • Mechanics
  • projectile

projectile · Changes

Page history
added onInteractSkill and Interactable attributes authored Jul 07, 2023 by Lxlp's avatar Lxlp
Hide whitespace changes
Inline Side-by-side
Showing with 2 additions and 0 deletions
+2 -0
  • skills/mechanics/projectile.md skills/mechanics/projectile.md +2 -0
  • No files found.
skills/mechanics/projectile.md
View page @ c10837f6
......@@ -20,6 +20,7 @@ It is of importance to note that other mechanics (such as [Missile](/skills/mech
| onEndSkill | onEnd, oE | Meta-Skill executed when the projectile ends. | |
| onBounceSkill| onBounce |Meta-Skill executed when the projectile bounces. **Premium Only**.| |
| onHitBlockSkill |onHitBlock, ohb | Meta-Skill executed when the projectile hits a block. | |
| onInteractSkill |onInteract| Meta-Skill executed when the projectile is interacted with. | |
| BulletType | bullet, b | The type of the bullet. If set, additional attributes becomes available depending on the specified bullet type. A list of bullet types and associated attributes is available [below](/skills/mechanics/projectile#projectile-bullets) | NONE |
| Interval | int, i | How often (in ticks) the projectile updates its position | 1 |
| HorizontalRadius | hRadius, hR, r | The horizontal radius entities will be hit in around the projectile. | 1.25 |
......@@ -44,6 +45,7 @@ It is of importance to note that other mechanics (such as [Missile](/skills/mech
| StopAtBlock | sB | Whether the projectile will stop upon hitting an opaque block | true |
| PowerAffectsRange |pa | Whether a mob's [power level](/Mobs/Power) affects the projectile's range| true|
| PowerAffectsVelocity | pav | Whether a mob's [power level](/Mobs/Power) affects the projectile's velocity. | true |
| Interactable | | Whether the projectile is interactable | false |
| HitSelf | | Whether the projectile can hit the caster | false |
| HitPlayers | hp | Whether the projectile can hit players | true |
| HitNonPlayers | hnp | Whether the projectile can hit non player entities | false |
......
Clone repository
Home
Changelogs
Premium Features
Commands and Permissions
FAQ / Common Issues
Mythic Add-ons
Compatible Plugins
API Information
Packs
Mobs
  • Mob Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Templates
  • Extra: Disguises
  • Extra: ModelEngine
Skills
  • Mechanics
  • Effects
  • Targeters
    • Filters
  • Triggers
  • Conditions
    • In-line conditions
  • Metaskills
  • Placeholders
  • Variables
  • Math
Items
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers
  • Firework
Drops & DropTables
  • Drop Types
Spawning
  • Spawners
  • Random Spawns
Examples