... | ... | @@ -192,10 +192,10 @@ Examples: |
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|bulletModel| model | The CustomModelData of the material | 0 |
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|bulletColor| | The color of the material, if applicable | |
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| bulletEnchanted | enchanted | Should the material be enchanted | false |
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| pitch | | The pitch rotation | 0 |
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| yaw | | The yaw rotation | 0 |
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| roll | | The roll rotation | 0 |
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| rotation | rot | The rotation of the bullet, in the x,y,z format | 0,0,0 |
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| pitch | | The pitch rotation, in radians | 0 |
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| yaw | | The yaw rotation, in radians | 0 |
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| roll | | The roll rotation, in radians | 0 |
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| rotation | rot | The rotation of the bullet in radians, in the x,y,z format | 0,0,0 |
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| pitchspeed| ps | The pitch rotation speed | 0 |
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| yawspeed | ys | The yaw rotation speed | 0 |
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| rollspeed | rs | The roll rotation speed | 0 |
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... | ... | @@ -223,10 +223,10 @@ Examples: |
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| bulletbrightness | bulletbrightnessblock | The bullet's brightness | -1 |
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| bulletbrightnesssky | | The bullet's sky light brightness | bulletbrightness |
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| bulletCullingDistance | bulletViewDistance, bulletViewRange | The range in which the bullet will be visible | 50 |
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| pitch | | The pitch rotation (in radians) | 0 |
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| yaw | | The yaw rotation (in radians) | 0 |
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| roll | | The roll rotation (in radians) | 0 |
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| rotation | rot | The rotation of the bullet, in the x,y,z format (in radians) | 0,0,0 |
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| pitch | | The pitch rotation, in radians | 0 |
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| yaw | | The yaw rotation, in radians | 0 |
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| roll | | The roll rotation, in radians | 0 |
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| rotation | rot | The rotation of the bullet in radians, in the x,y,z format | 0,0,0 |
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| pitchspeed| ps | The pitch rotation speed | 0 |
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| yawspeed | ys | The yaw rotation speed | 0 |
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| rollspeed | rs | The roll rotation speed | 0 |
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