... | @@ -213,6 +213,10 @@ Examples: |
... | @@ -213,6 +213,10 @@ Examples: |
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|bulletModel| model | The CustomModelData of the material | 0 |
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|bulletModel| model | The CustomModelData of the material | 0 |
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|bulletColor| | The color of the material, if applicable | |
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|bulletColor| | The color of the material, if applicable | |
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| bulletEnchanted | enchanted | Should the material be enchanted | false |
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| bulletEnchanted | enchanted | Should the material be enchanted | false |
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|bulletscale| scale | The scale of the bullet |0.5,0.5,0.5|
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| bulletBillboarding | bulletBillboard | The billboarding for the display bullet | FIXED |
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| bulletbrightness | bulletbrightnessblock | The bullet's brightness | -1 |
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| bulletbrightnesssky | | The bullet's sky light brightness | bulletbrightness |
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| pitch | | The pitch rotation | 0 |
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| pitch | | The pitch rotation | 0 |
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| yaw | | The yaw rotation | 0 |
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| yaw | | The yaw rotation | 0 |
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| roll | | The roll rotation | 0 |
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| roll | | The roll rotation | 0 |
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... | @@ -227,7 +231,6 @@ Examples: |
... | @@ -227,7 +231,6 @@ Examples: |
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| tz | | The translation on the z axis | 0 |
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| tz | | The translation on the z axis | 0 |
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| translation | pos, offset | The translations on the axes, in the x,y,z format | 0,0,0 |
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| translation | pos, offset | The translations on the axes, in the x,y,z format | 0,0,0 |
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| hideFirstTick | hft | Hides the item for the first tick | false |
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| hideFirstTick | hft | Hides the item for the first tick | false |
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|bulletscale| scale | The scale of the bullet |0.5,0.5,0.5|
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| audience | | The [Audience][] of the bullet | world |
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| audience | | The [Audience][] of the bullet | world |
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### TEXT Bullet
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### TEXT Bullet
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... | | ... | |