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  • projectile

projectile · Changes

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removed outdated comment authored Aug 09, 2023 by Lxlp's avatar Lxlp
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skills/mechanics/projectile.md
View page @ 168bd61f
......@@ -247,26 +247,6 @@ Examples:
[Audience]: /Skills/Effects#audience
[billboard type]: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/Display.Billboard.html
<!--
Bullet types available are:
- **ARROW** - *projectile{bulletType=ARROW;arrowType=(NORMAL/SPECTRAL/TRIDENT);...}*
- **BLOCK** - *projectile{bulletType=BLOCK;material=STONE;...}*
- **ITEM** - *projectile{bulletType=ITEM;material=STONE;...}*
- **MYTHICITEM** - *projectile{bulletType=MYTHICITEM;material=MyMythicItem;...}*
- **MOB** - *projectile{bulletType=MOB;mob=SkeletonKing;...}*
- **TRACKING** - *projectile{bulletType=TRACKING;bulletmaterial=MyMythicItem;model=CustomModelData;...}*
- **DISPLAY** - *projectile{bulletType=DISPLAY;...}* `same options as tracking/armorstand bullet`
- **TEXT** - *projectile{bulletType=TEXT;bulletText="...";bulletBillboard=CENTER;bulletscale=1.0,1.0,1.0;backgroundColor=64,0,0,0;...}*
- `backgroundColor` - this is expressed in argb format
Yes, that's right, you can even shoot projectiles made up of other
Mythic mobs! Mobs shot with the projectile skill cannot be interacted
with, but will still use all their skills...
You can also use the new **bulletSpin=#** option to give your bullets
some spin.
-->
## Examples
......
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