The Polygon meta-mechanic can execute other skills in a polygon-shaped pattern. The exact number of vertices, the scale, the duration and other such elements of the polygon itself can be tweaked via the attributes below.
## Attributes
| Attribute | Aliases | Description | Default Value |
| onPointSkill | onPoint, oP | Meta-Skill executed at every vertex | |
| onStarSkill | onStar, oS | Meta-Skill executed at the "start of the "star" of the polygon, aka the figure formed inside of the polygon by tweaking the "skip" parameter | |
| onEdgeSkill | onEdge, oE | Meta-Skill executed on the segments that connects the vertices| |