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itemspray · Changes

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Create skills/mechanics/itemspray authored Mar 12, 2024 by queenofants's avatar queenofants
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## Description
Causes an explosion of temporary items at the target location.
Unless otherwise specified with the `allowpickup` option, those items will be packets, only existing on the client of the players and not on the server.
## Attributes
| Attribute | Alias | Description | Default Value |
| ----------- | --------- | -------------------------------------------------- | ------------- |
| item | i | The type of item can be a [Bukkit][] or Mythic item| iron_sword |
| amount | a | How many items will render from the spray | 10 |
| duration | d | How long (in ticks) the items will exist | 20 |
| radius | r | The radius/spread the items will start in | 0 |
| velocity | v,force,f | The velocity of the items | 1 |
| yVelocity | yv | The Y velocity of the items | velocity |
| yOffset | yo | The Y offset the items will start at | 1 |
| allowpickup | ap | If the itemspray items will be real items, enabling players to pick them up | false |
## Examples
```yaml
- effect:itemspray{item=iron_sword;amount=20;velocity=5;d=100} @self
```
[Bukkit]: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
\ No newline at end of file
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