... | ... | @@ -8,7 +8,7 @@ heal skill, can also overheal mobs by a percentage. |
|
|
|-----------|-----------|----------------------------------------------------------------------|---------|
|
|
|
| multiplier | m | The percentage to heal, refers to the targets max-health.<br>0.1 = 10%, 1 = 100% and so on | 0.1 |
|
|
|
| overheal | oh | Whether or not to apply overhealing as additional MaxHealth | false |
|
|
|
|
|
|
| maxoverheal | maxabsorb, maxshield, mo, ma, ms | The maximum amount of overhealing that can be applied | 0 |
|
|
|
|
|
|
|
|
|
## Examples
|
... | ... | @@ -18,3 +18,8 @@ gets to attack. |
|
|
Skills:
|
|
|
- healpercent{m=0.2} @self ~onAttack
|
|
|
```
|
|
|
|
|
|
|
|
|
## Aliases
|
|
|
- [x] percentheal
|
|
|
- [x] hp |
|
|
\ No newline at end of file |