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heal · Changes

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reverted dante authored Oct 23, 2023 by Lxlp's avatar Lxlp
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skills/mechanics/heal.md
View page @ 25701587
==============
## Description
Heals the targeted entity for the specified value. Can also "overheal"
the mob to more than its maximum health.
Attributes
----------
## Attributes
| Attribute | Aliases | Description | Default |
|------------|---------|-------------------------------------------------------------|---------|
|-----------|-----------|----------------------------------------------------------------------|---------|
| amount | a | The amount to heal the target | 1 |
| overheal* | oh | Whether or not to apply overhealing as additional MaxHealth | false |
Examples
--------
## Examples
Heals the casting mob for 20 health (10 hearts) when it is damaged. (20%
chance)
```yaml
Skills:
Skills:
- heal{amount=20} @self ~onDamaged 0.2
```
##
Heals the casting mob for 20 health (10 hearts) when it is damaged. (20%
chance)
```yaml
Skills:
Skills:
- heal{amount=20;overheal=true} @self ~onDamaged 0.2
```
Heals the casting mob for 20 health (10 hearts) when it is damaged. (20%
chance)
If the mob is near or at full health, it will add those 20 health points
onto its existing health. Eg. mob with 20 health using this move will
now have 40 health. 20/20 + 20 = 40/20
......
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