... | ... | @@ -22,7 +22,7 @@ Damages the targeted entity. |
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| element | e, damagetype, type | *Become one of the Tags* | |
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| triggerSkills | ts | Whether the damage mechanic should also be able to trigger `onAttack` related triggers | false |
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[damage immunity ticks]: skills/mechanics/setnodamageticks
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[damage immunity ticks]: /skills/mechanics/setnodamageticks
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### DamageCause Attribute
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This attribute is only available in newer MM 5.0 builds.
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... | ... | @@ -57,7 +57,7 @@ These options can also be used in the "onDamaged" aura, using the `damageMods="F |
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```yaml
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- damage{amount=5;tags=WITCHCURSE,FIRE}
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```
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This allows you to set any tag you want on this type of damage to be used with the [DamageTag](skills/conditions/damagetag) condition.
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This allows you to set any tag you want on this type of damage to be used with the [DamageTag](/skills/conditions/damagetag) condition.
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Tags are arbitrary, and can thus have any name, as long as that does not contain invalid characters.
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You can set an indefinite number of tags for each damage mechanic.
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