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cancelevent · Changes

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Update cancelevent authored Jun 05, 2023 by Ghmmy's avatar Ghmmy
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skills/mechanics/cancelevent.md
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......@@ -4,17 +4,18 @@ Mechanic: CancelEvent
Cancel the Event that triggered the skill. This mechanic has several
important requirements in order to execute properly:
- The mechanic (or the first skill that leads to it) must be run with
sync=true in the mob's skill list. Example: -
- The mechanic or initial skill must be run with sync=true. Example: -
skill{s=CancelEventSkill;sync=true} ~onDamaged
- No delays allowed.
- It only works with specific triggers that make sense.
- Not all triggers support it.
- Other mechanics within that skill can still be triggered.
Possible Triggers
-----------------
- ~onAttack
- ~onDamaged
- ~onDeath
- ~onExplode
- ~onInteract
- ~onCombat
......
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