... | ... | @@ -20,11 +20,11 @@ Examples |
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This example will make the mob deal 150% of its original damage to its
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target when its being attacked. In this case it would deal 15 damage,
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since the mob's base-damage is 10.
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AMob:
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```yaml
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AMob:
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Type: HUSK
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Damage: 10
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Skills:
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- basedamage{m=1.5} @target ~onDamaged
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```
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[1] 1 = 100%, 0.5 = 50% and so-on |
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\ No newline at end of file |