... | ... | @@ -10,7 +10,19 @@ This is an additional field on the mob config, `DropOptions`, that allows you to |
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```yaml
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DropOptions:
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DropMethod: FANCY
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ShowDeathChatMessage: false
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ShowDeathHologram: false
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PerPlayerDrops: false
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ClientSideDrops: false
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Lootsplosion: false
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HologramItemNames: false
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ItemGlowByDefault: false
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ItemBeamByDefault: false
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ItemVFXByDefault: false
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ItemVFX:
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Material: STONE
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Model: 0
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RequiredDamagePercent: 1
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HologramTimeout: 6000
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HologramMessage:
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- ...
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... | ... | @@ -33,6 +45,32 @@ Defaults to `VANILLA` |
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```
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### ShowDeathChatMessage
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Whether to show the death chat message to the players.
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Defaults to `false`.
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```yaml
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DropOptions:
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ShowDeathChatMessage: true
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```
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### ShowDeathHologram
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Whether to show the death hologram to the players.
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Defaults to `false`.
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```yaml
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DropOptions:
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ShowDeathHologram: true
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```
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### PerPlayerDrops
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Whether to calculate the drops of the mob separately for each player involved. Essentially, the drops will be rolled one time for each player.
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```yaml
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DropOptions:
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PerPlayerDrops: true
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```
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### ClientSideDrops
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Whether drops should be seen per-player, in a client side manner. In essence, with this enabled, every player will only be able to see the loot that they themselves gained.
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```yaml
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... | ... | @@ -41,6 +79,64 @@ Whether drops should be seen per-player, in a client side manner. In essence, wi |
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```
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### Lootsplosion
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Whether the drops should do a lootsplosion effect by default.
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```yaml
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DropOptions:
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Lootsplosion: true
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```
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### HologramItemNames
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Whether the items should have a hologram name to display them by default.
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```yaml
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DropOptions:
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HologramItemNames: true
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```
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### ItemGlowByDefault
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Whether items should go by default.
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```yaml
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DropOptions:
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ItemGlowByDefault: true
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```
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### ItemBeamByDefault
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Whether items should have a beam by default.
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```yaml
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DropOptions:
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ItemBeamByDefault: true
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```
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### ItemVFXByDefault
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Whether items should have a vfx by default.
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```yaml
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DropOptions:
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ItemVFXByDefault: true
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```
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### ItemVFX
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Options regarding the default VFX of the items
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```yaml
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DropOptions:
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ItemVFX:
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Material: STONE # The default material of the vfx
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Model: 0 # The default model of the vfx
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```
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### RequiredDamagePercent
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The required amount of damage to inflict on the mob, quantified as percent of its health, in order for the drops to be generated for the specific player.
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```yaml
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DropOptions:
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RequiredDamagePercent: 1
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```
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### HologramTimeout
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The amount of time after which the hologram that spawns when the mob dies should disappear
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Defaults to `6000`
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