added other dropoptions authored by Lxlp's avatar Lxlp
......@@ -10,7 +10,19 @@ This is an additional field on the mob config, `DropOptions`, that allows you to
```yaml
DropOptions:
DropMethod: FANCY
ShowDeathChatMessage: false
ShowDeathHologram: false
PerPlayerDrops: false
ClientSideDrops: false
Lootsplosion: false
HologramItemNames: false
ItemGlowByDefault: false
ItemBeamByDefault: false
ItemVFXByDefault: false
ItemVFX:
Material: STONE
Model: 0
RequiredDamagePercent: 1
HologramTimeout: 6000
HologramMessage:
- ...
......@@ -33,6 +45,32 @@ Defaults to `VANILLA`
```
### ShowDeathChatMessage
Whether to show the death chat message to the players.
Defaults to `false`.
```yaml
DropOptions:
ShowDeathChatMessage: true
```
### ShowDeathHologram
Whether to show the death hologram to the players.
Defaults to `false`.
```yaml
DropOptions:
ShowDeathHologram: true
```
### PerPlayerDrops
Whether to calculate the drops of the mob separately for each player involved. Essentially, the drops will be rolled one time for each player.
```yaml
DropOptions:
PerPlayerDrops: true
```
### ClientSideDrops
Whether drops should be seen per-player, in a client side manner. In essence, with this enabled, every player will only be able to see the loot that they themselves gained.
```yaml
......@@ -41,6 +79,64 @@ Whether drops should be seen per-player, in a client side manner. In essence, wi
```
### Lootsplosion
Whether the drops should do a lootsplosion effect by default.
```yaml
DropOptions:
Lootsplosion: true
```
### HologramItemNames
Whether the items should have a hologram name to display them by default.
```yaml
DropOptions:
HologramItemNames: true
```
### ItemGlowByDefault
Whether items should go by default.
```yaml
DropOptions:
ItemGlowByDefault: true
```
### ItemBeamByDefault
Whether items should have a beam by default.
```yaml
DropOptions:
ItemBeamByDefault: true
```
### ItemVFXByDefault
Whether items should have a vfx by default.
```yaml
DropOptions:
ItemVFXByDefault: true
```
### ItemVFX
Options regarding the default VFX of the items
```yaml
DropOptions:
ItemVFX:
Material: STONE # The default material of the vfx
Model: 0 # The default model of the vfx
```
### RequiredDamagePercent
The required amount of damage to inflict on the mob, quantified as percent of its health, in order for the drops to be generated for the specific player.
```yaml
DropOptions:
RequiredDamagePercent: 1
```
### HologramTimeout
The amount of time after which the hologram that spawns when the mob dies should disappear
Defaults to `6000`
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