Update Changelogs authored by Ashijin's avatar Ashijin
[[_TOC_]] [[_TOC_]]
# 5.8.0 (Dev Builds)
## Items
- Added Food components for items, enabling the creation of edible items:
```yaml
NetheritePops:
Material: NETHERITE_SCRAP
Display: 'Delicious Scraps'
Food:
Nutrition: 2
Saturation: 2
EatSeconds: 2
CanAlwaysEat: true
Effects:
- regeneration{duration=60}```
# 5.7.2
## General
- Added `ThreadPoolSize` option in `config-general.yml` to limit the number of async threads used by Mythic. Defaults to -1 (no limit).
- Added `toggleTimer` utility command.
- Added `-p` option to `spawner create` and `spawner move` commands, to create/move at the player's location.
## Mechanics
### Projectiles
- Upgraded MEG bullet type for projectiles.
- Added bullet-related options for MEG projectiles: `bulletScale`, `bulletColor`, `bulletGlowing`, `bulletGlowColor`.
### Variables
- Added `DOUBLE` variable type.
## Targeters
- Added `usePitch=true` option to `@EntitiesInCone` targeter.
## Random Spawners
- Allow placeholders in random spawner levels.
## Placeholders
Added <caster.type> and <caster.type.name> placeholders.
## Bugs / Other
- Added some new features to the `CustomComponentRegistry` API.
- Moved data tags for items to use PDC instead of NBT, fixing issues with Spigot deserialization on 1.21.
- Fixed a loading issue with parent stats.
- Fixed StackOverflowError that could occur with stats.
- Fixed broken parent placeholders.
- Fixed a calculation error in EntitiesInCone for range.
- Fixed missing caster placeholders and added c. aliases.
- Fixed entity_effect/mobSpell particle issues.
- Fixed NPE in BukkitItemStack.
- Fixed NPE in auras.
- Fixed NPE when signaling mobs from console.
- Fixed skill parameters not being passed to skills called by condition actions.
- Fixed empty lines in drop ChatMessages not showing up.
- Fixed a memory leak caused by usages of entity metadata.
- Fixed a bug with onSpawnOrLoad event not firing.
- Fixed error spam with particles introduced in previous builds.
- Fixed plugin not loading on 1.19.4.
- Fixed invalid particle data causing issues.
- Fixed y out-of-bounds error for max world height calculations.
- Fixed an issue with threat tables where NPE and calculation errors were occurring.
- Fixed the setName mechanic looping issue by changing <caster.name> to <caster.type.name>.
- Fixed issues with lootsplosions causing items to not stack.
# 5.7.1 # 5.7.1
## General ## General
- Added 1.21.1 support - Added 1.21.1 support
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