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variableequals · Changes

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Update variableequals authored Oct 16, 2024 by Lxlp's avatar Lxlp
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Skills/conditions/variableequals.md
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...@@ -3,16 +3,14 @@ A condition that checks the value of a [variable](/Skills/Variables). ...@@ -3,16 +3,14 @@ A condition that checks the value of a [variable](/Skills/Variables).
## Attributes ## Attributes
| Attribute | Aliases | Description | Default | | Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| variable | name, n, var, key, k | The name of the variable. Can optionally be prefixed with scope| | | variable | name, n, var, key, k | The name of the variable. Can optionally be prefixed with scope| |
| value| val, v | The value that the variable must equal to return true. Must be applicable for type or the mechanic will fail. Should be surrounded in double-quotes if using spaces. Value can also include placeholders, even from PlaceholderAPI. | | | value| val, v | The value that the variable must equal to return true. Must be applicable for type or the mechanic will fail. Should be surrounded in double-quotes if using spaces. Value can also include placeholders, even from PlaceholderAPI. | |
| scope| s| The [scope](/Skills/Variables#variable-scopes)of the variable, e.g. where the variable is located | | | scope| s| The [scope](/Skills/Variables#variable-scopes) of the variable, e.g. where the variable is located | |
## Examples ## Examples
In this example, the target players would only hear growling from any number of nearby bears once every 10 minutes. In this example, the target players would only hear growling from any number of nearby bears once every 10 minutes.
```yaml ```yaml
......
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