Update Variables, replaced <scope.ver.variable> with var.variable authored by mikekevie's avatar mikekevie
...@@ -53,7 +53,7 @@ All variable mechanics and conditions accept `var=` and `scope=` attributes to d ...@@ -53,7 +53,7 @@ All variable mechanics and conditions accept `var=` and `scope=` attributes to d
- variablesubtract{var=skill.example;amount=hello} - variablesubtract{var=skill.example;amount=hello}
# Print a set # Print a set
- message{m=<skill.ver.example>} # 1,2,world - message{m=<skill.var.example>} # 1,2,world
``` ```
### List ### List
...@@ -68,8 +68,8 @@ All variable mechanics and conditions accept `var=` and `scope=` attributes to d ...@@ -68,8 +68,8 @@ All variable mechanics and conditions accept `var=` and `scope=` attributes to d
- variablesubtract{var=skill.example;amount=0} - variablesubtract{var=skill.example;amount=0}
# Print a list # Print a list
- message{m=<skill.ver.example>} # 2,hello,world - message{m=<skill.var.example>} # 2,hello,world
- message{m=<skill.ver.example.0>} # 2 - message{m=<skill.var.example.0>} # 2
``` ```
### Map ### Map
...@@ -84,8 +84,8 @@ All variable mechanics and conditions accept `var=` and `scope=` attributes to d ...@@ -84,8 +84,8 @@ All variable mechanics and conditions accept `var=` and `scope=` attributes to d
- variablesubtract{var=skill.example;amount=hello} - variablesubtract{var=skill.example;amount=hello}
# Print a map # Print a map
- message{m=<skill.ver.example>} # mamma=mia;pizza=pasta;please=help - message{m=<skill.var.example>} # mamma=mia;pizza=pasta;please=help
- message{m=<skill.ver.example.please>} # help - message{m=<skill.var.example.please>} # help
``` ```
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