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| <skill.var.volume> | [~onHear] trigger | Returns a float value between 1 and 15 representing the intensity of the sound |
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| <skill.var.sound-type> | [~onHear] trigger | Returns the type of the sound |
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| <skill.var.hit-block-type> | [raytrace] mechanic | Returns the block that was hit, or AIR if none |
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| <skill.var.bow-tension> | [~onShoot] trigger | Returns the force with which the projectile has been shot |
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## Target Placeholders
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These placeholders will return whatever target selector has been used. For instance <target.name> + @NearestPlayer will return the name of the player closest to the casting mob. The following are only some of the placeholders that can have a `target` scope, and in general any placeholder that is also present in the [Caster Placeholder](#caster-placeholders) section will also work.
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<!-- LINKS -->
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[~onHear]: /Skills/Triggers#onhear
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[~onDamaged]: /Skills/Triggers#ondamaged
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[~onShoot]: /Skills/Triggers#onshoot
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[onChat]: /skills/mechanics/onChat
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[aura]: /skills/mechanics/aura
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[raytrace]: /skills/mechanics/raytrace
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