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Mechanics · Changes

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Update Mechanics - added the endprojectile mechanic authored Nov 29, 2022 by Lxlp's avatar Lxlp
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Skills/Mechanics.md
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......@@ -180,6 +180,7 @@ by these will "inherit" the targets (if applicable).
| [Chain][] | Chains a skill between multiple targets that are near each other. |
| [ChainMissile][] | A missile that chains between entities. **Premium-Only** mechanic! |
| [Delay][] | Delays execution of the current skill list by a set number of ticks. |
| [EndProjectile][] | Terminates the projectile. Only usable in projectile mechanics. |
| [GlobalCooldown][] | Sets the caster's Global Cooldown timer |
| [Missile][] | Fires a homing projectile towards the target. |
| [ModifyProjectile][] | Modifying the projectile / missile / orbital |
......@@ -371,6 +372,7 @@ but not yet ready for use.
[Chain]: /skills/mechanics/chain
[ChainMissile]: /skills/mechanics/chainmissile
[Delay]: /skills/mechanics/delay
[EndProjectile]: /skills/mechanics/endprojectile
[GlobalCooldown]: /skills/mechanics/globalcooldown
[Missile]: /skills/mechanics/missile
[ModifyProjectile]: /skills/mechanics/modifyprojectile
......
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