... | ... | @@ -205,6 +205,7 @@ by these will "inherit" the targets (if applicable). |
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| [OnDeath][] | Applies an [aura][] to the target that triggers a skill when they die |
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| [Orbital][] | Applies an [aura][] that causes a projectile to orbit around the target |
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| [Projectile][] | Fires a highly-customizable projectile towards the target |
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| [ProjectileVelocity][] | Modifies the velocity of the calling Projectile or Missile |
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| [RandomSkill][] | Executes a random skill from a list |
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| [SetSkillCooldown][] | Sets the given metakill's cooldown to the given value |
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| [Shoot][] | Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
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... | ... | @@ -387,6 +388,9 @@ but not yet ready for use. |
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[Weather]: /skills/mechanics/weather
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[WolfSit]: /skills/mechanics/wolfsit
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[View the list of Effect Mechanics by clicking here]: /skills/effects/
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<!-- METAMECHANICS -->
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[Skill]: /skills/mechanics/skill
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[VariableSkill]: /skills/mechanics/variableskill
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[Aura]: /skills/mechanics/aura
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... | ... | @@ -407,6 +411,7 @@ but not yet ready for use. |
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[OnUse]: /skills/mechanics/onuse
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[Orbital]: /skills/mechanics/orbital
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[Projectile]: /skills/mechanics/projectile
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[ProjectileVelocity]: /skills/mechanics/projectilevelocity
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[PlayBlockBreakSound]: skills/mechanics/PlayBlockBreakSound
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[PlayBlockFallSound]: skills/mechanics/PlayBlockFallSound
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[PlayBlockHitSound]: skills/mechanics/PlayBlockHitSound
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... | ... | |