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Mechanics · Changes

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added ProjectileVelocity mechanic authored May 08, 2023 by Lxlp's avatar Lxlp
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Skills/Mechanics.md
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......@@ -205,6 +205,7 @@ by these will "inherit" the targets (if applicable).
| [OnDeath][] | Applies an [aura][] to the target that triggers a skill when they die |
| [Orbital][] | Applies an [aura][] that causes a projectile to orbit around the target |
| [Projectile][] | Fires a highly-customizable projectile towards the target |
| [ProjectileVelocity][] | Modifies the velocity of the calling Projectile or Missile |
| [RandomSkill][] | Executes a random skill from a list |
| [SetSkillCooldown][] | Sets the given metakill's cooldown to the given value |
| [Shoot][] | Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
......@@ -387,6 +388,9 @@ but not yet ready for use.
[Weather]: /skills/mechanics/weather
[WolfSit]: /skills/mechanics/wolfsit
[View the list of Effect Mechanics by clicking here]: /skills/effects/
<!-- METAMECHANICS -->
[Skill]: /skills/mechanics/skill
[VariableSkill]: /skills/mechanics/variableskill
[Aura]: /skills/mechanics/aura
......@@ -407,6 +411,7 @@ but not yet ready for use.
[OnUse]: /skills/mechanics/onuse
[Orbital]: /skills/mechanics/orbital
[Projectile]: /skills/mechanics/projectile
[ProjectileVelocity]: /skills/mechanics/projectilevelocity
[PlayBlockBreakSound]: skills/mechanics/PlayBlockBreakSound
[PlayBlockFallSound]: skills/mechanics/PlayBlockFallSound
[PlayBlockHitSound]: skills/mechanics/PlayBlockHitSound
......
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