Description
Sets the EnderDragon phase on the target EnderDragon entity
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
phase | p | The phase to set | CIRCLING |
Phase Attribute
The possible values of the phase attribute (at the time of writing) are listed below.
The most up to date list can be found in the javadoc.
Phase | Description |
---|---|
BREATH_ATTACK | The dragon will attack with dragon breath at its current location |
CHARGE_PLAYER | The dragon will charge a player |
CIRCLING | The dragon will circle outside the ring of pillars if ender crystals remain or inside the ring if not |
DYING | The dragon will fly to the vicinity of the portal and die |
FLY_TO_PORTAL | The dragon will fly towards the empty portal (approaching from the other side, if applicable) |
HOVER | The dragon will hover at its current location, not performing any actions |
LAND_ON_PORTAL | The dragon will land on on the portal |
LEAVE_PORTAL | The dragon will leave the portal |
ROAR_BEFORE_ATTACK | The dragon will roar before performing a breath attack |
SEARCH_FOR_BREATH_ATTACK_TARGET | The dragon will search for a player to attack with dragon breath |
STRAFING | The dragon will fly towards a targeted player and shoot a fireball when within 64 blocks |
Examples
Skills:
- enderDragonSetPhase{p=CHARGE_PLAYER} @self ~onDamaged 0.2
The dragon will charge a player after being damaged. Please note that is not possible to determine which player will be targeted by the dragon
Aliases
- setEnderDragonPhase