... | @@ -274,7 +274,7 @@ Defaults to `false`. |
... | @@ -274,7 +274,7 @@ Defaults to `false`. |
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```
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```
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#### ReviveHealth
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#### ReviveHealth
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When the mob's death event gets cancelled (via a [Cancelevent](/skills/mechanics/cancelevent) mechanic [~onDeath](/Skills/Triggers#ondeath)) the one specified is the amount of health the mob's will be set to. If the value is `-1`, the mob will heal to its own max health value.
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When the mob's death event gets cancelled (via a [Cancelevent](/skills/mechanics/cancelevent) mechanic [~onDeath](/Skills/Triggers/onDeath)) the one specified is the amount of health the mob's will be set to. If the value is `-1`, the mob will heal to its own max health value.
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```yaml
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```yaml
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#This mob will always return to 50 health every time the death event is cancelled
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#This mob will always return to 50 health every time the death event is cancelled
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ExampleMob:
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ExampleMob:
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... | | ... | |