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#### Variables
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Instead of using a lot of `setvariable` mechanics `~onSpawn`, you can make a mob spawn with already set [variables](Skills/Variables) via the use the of Variables mob field.
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```yaml
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VariableZombie:
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Type: ZOMBIE
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Variables:
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SomeVariable: something
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AnIntVariable: int/2
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AFloatVariable: float/420.69
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```
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> The above example would set
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> - a `SomeVariable` variable of type `STRING` and of value `something`
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> - a `AnIntVariable` variable of type `INTEGER` and of value `2`
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> - a `AFloatVariable` variable of type `FLOAT` and of value `420.69`
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#### Trades
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Customizes the villager trades.
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Villagers must have a profession and a profession level of 2 to be able to keep its custom trades.
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