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Fixed some grammar mistakes
authored
Oct 26, 2023
by
Phillip
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Mobs/Mobs.md
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@@ -62,7 +62,7 @@ example_mob:
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```
```
#### Damage
#### Damage
Set
s
the base value of the mob's attack damage attribute.
Set the base value of the mob's
melee
attack damage attribute.
1 damage equals to 0.5 hearts, so a mob with 6 damage will deal 3 full hearts of damage.
1 damage equals to 0.5 hearts, so a mob with 6 damage will deal 3 full hearts of damage.
This attribute will never affect damage done by ranged attacks, like arrows or potions.
This attribute will never affect damage done by ranged attacks, like arrows or potions.
Whenever the mob is holding or wearing an item with attribute modifiers will also affect the mob's melee damage.
Whenever the mob is holding or wearing an item with attribute modifiers will also affect the mob's melee damage.
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```
```
#### Armor
#### Armor
Sets the base value of the mob's armor attribute. Minecraft caps the max armor value to 30.
Set the base value of the mob's armor attribute.
Minecraft caps the max armor value to 30.
Whenever the mob is holding or wearing an item with attribute modifiers will also affect the total armor.
Whenever the mob is holding or wearing an item with attribute modifiers will also affect the total armor.
```
yml
```
yml
example_mob
:
example_mob
:
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#### Faction
#### Faction
Sets the mob's faction, which can be used for advanced [Custom AI] configurations or [targeter filtering].
Sets the mob's faction, which can be used for advanced [Custom AI] configurations or [targeter filtering].
Must be alphanumeric and is case-sensitive
.
Faction is case-sensitive, so be careful when using faction conditions
.
```
yml
```
yml
example_mob
:
example_mob
:
Type
:
zombie
Type
:
zombie
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```
```
#### Mount
#### Mount
Sets the mount of your mob, must be another MythicMob.
Set the mount of your mob.
Must be another MythicMob.
The mob will automatically ride on the defined mount when it spawns.
The mob will automatically ride on the defined mount when it spawns.
```
yml
```
yml
another_example
:
another_example
:
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@@ -134,7 +136,7 @@ another_example:
```
```
#### Display Options
#### Display Options
Set
s
the display entity options.
Set the display entity options.
A list of available display options can be found in the
[
Display Options
](
Mobs/DisplayOptions
)
page
A list of available display options can be found in the
[
Display Options
](
Mobs/DisplayOptions
)
page
```
yml
```
yml
cool_display
:
cool_display
:
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```
```
#### DamageModifiers
#### DamageModifiers
Modif
ies
how much damage the mob will take from different damage causes.
Modif
y
how much damage the mob will take from different damage causes.
For example, DamageModifiers can be used to make the mob immune to melee attacks, but weak to ranged attacks.
For example, DamageModifiers can be used to make the mob immune to melee attacks, but weak to ranged attacks.
See
[
Damage Modifiers
](
Mobs/DamageModifiers
)
for more information.
See
[
Damage Modifiers
](
Mobs/DamageModifiers
)
for more information.
```
yml
```
yml
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@@ -325,7 +327,7 @@ MerchantTest:
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Examples
Examples
-----------------------------
-----------------------------
More mob
s
examples can be found in the
[
Examples
](
examples/Common-Examples#mobs
)
section.
More mob examples can be found in the
[
Examples
](
examples/Common-Examples#mobs
)
section.
<!-- ONLY NEED TO LINK USERS TO EXAMPLES SECTION
<!-- ONLY NEED TO LINK USERS TO EXAMPLES SECTION
Please keep in mind that you in no way have to use all of these mob
Please keep in mind that you in no way have to use all of these mob
options and that this is an advanced example designed to show the
options and that this is an advanced example designed to show the
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