Mechanic: SetOwner
Added in MM 4.0.0
Sets the "owner" attribute of the Mythic Mob to the given target. Does nothing if the caster is not a Mythic Mob. Works with the @Owner target, and the Owner target condition.
Special Notes
This is used in conjunction with the owner condition (see
Conditions) and
@Owner targets.
This is NOT the same as a owner for a wolf or ocelot.
Examples
PetSheep:
Mobtype: sheep
Display: 'Pet'
Health: 20
Damage: 18
Skills:
- skill{s=SetOwner} @trigger ~onInteract
- skill{s=HealOwner} @PIR{R=10} ~onTimer:50
This skill would change the mob's owner to whoever right clicked it.
SetOwner:
Skills:
- setowner @trigger
This skill would only heal the owner of the mob
HealOwner:
TargetConditions:
- owner true
Skills:
- heal{a=10}