... | @@ -9,6 +9,7 @@ existing goals of the entity. |
... | @@ -9,6 +9,7 @@ existing goals of the entity. |
|
|
|
|
|
A list of AI Goals can be found
|
|
A list of AI Goals can be found
|
|
[here](/Mobs/Custom-AI#ai-goal-selectors)
|
|
[here](/Mobs/Custom-AI#ai-goal-selectors)
|
|
|
|
More complex goals, such as a patrol with locations, may need to be inputted as a string, such as the below example.
|
|
|
|
|
|
> **This is a no-target mechanic, and the affected entity will always be the caster**
|
|
> **This is a no-target mechanic, and the affected entity will always be the caster**
|
|
|
|
|
... | @@ -26,6 +27,7 @@ TimeToFlee: |
... | @@ -26,6 +27,7 @@ TimeToFlee: |
|
- runaigoalselector{goal=clear}
|
|
- runaigoalselector{goal=clear}
|
|
- runaigoalselector{goal=fleesun}
|
|
- runaigoalselector{goal=fleesun}
|
|
- runaigoalselector{goal=randomstroll}
|
|
- runaigoalselector{goal=randomstroll}
|
|
|
|
- runaigoalselector{goal="patrol 1494,38,10;1494,38,-10;1514,38,-10;1514,38,10"}
|
|
```
|
|
```
|
|
|
|
|
|
## Aliases
|
|
## Aliases
|
... | | ... | |