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  • pull

Last edited by Lxlp Nov 29, 2024
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pull

Mechanic: Pull

Pulls all targeted entities towards the caster with a base velocity, increasing based on the distance of targets from the caster.

Attributes

Attribute Aliases Description Default Value
velocity v The base velocity of the pull. 1
toOrigin to Wether or not the target should pulled towards the origin of the skill. false

Special Notes

Targets are pulled much faster based on their distance from the caster. The defined velocity is a "base" velocity, and the skill scales the velocity based on distance to attempt to pull the entity directly to the mob if it is possible based on the base velocity.

Examples

DeathGrip:
  Skills:
  - pull{velocity=10} @target

  - pull{v=6;to=true} @PIR{r=10}
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