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pull · Changes

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Create skills/mechanics/pull authored Aug 11, 2020 by Ashen's avatar Ashen
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Mechanic: Pull
==============
Pulls all targeted entities towards the caster with a base velocity,
increasing based on the distance of targets from the caster.
Attributes
----------
| Attribute | Aliases | Description | Default Value |
|-----------|---------|-------------------------------------------------------------------------|---------------|
| velocity | v | The base velocity of the pull. | 1 |
| toOrigin | to | Wether or not the target should pulled towards the origin of the skill. | false |
Special Notes
-------------
Targets are pulled much faster based on their distance from the caster.
The defined velocity is a "base" velocity, and the skill scales the
velocity based on distance to attempt to pull the entity directly to the
mob if it is possible based on the base velocity.
Examples
--------
DeathGrip:
Skills:
- pull{velocity=10} @target
- pull{v=6;to=true} @PIR{r=10}
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