... | @@ -20,6 +20,7 @@ Attributes |
... | @@ -20,6 +20,7 @@ Attributes |
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| onHit | oH | Meta-Skill executed when the projectile hits entities that allow be hit. Targets hit are inherited by the meta-skill. | None |
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| onHit | oH | Meta-Skill executed when the projectile hits entities that allow be hit. Targets hit are inherited by the meta-skill. | None |
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| onEnd | oE | Meta-Skill executed when the projectile ends. | None |
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| onEnd | oE | Meta-Skill executed when the projectile ends. | None |
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| onBounce | | Meta-Skill executed when the projectile bounces. **Premium Only** Mechanic. | None |
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| onBounce | | Meta-Skill executed when the projectile bounces. **Premium Only** Mechanic. | None |
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| onHitBlockSkill |onhitblock, ohb | Meta-Skill executed when the projectile hits a block. | None |
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| Type | | The "type" of projectile. Default projectiles are launched from the mob's location towards the target. METEOR type projectiles fall from the sky above the target. | NORMAL |
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| Type | | The "type" of projectile. Default projectiles are launched from the mob's location towards the target. METEOR type projectiles fall from the sky above the target. | NORMAL |
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| Interval | i | How often (in ticks) the projectile updates its position | 4 |
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| Interval | i | How often (in ticks) the projectile updates its position | 4 |
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| HorizontalRadius | hRadius, hR | The horizontal radius entities will be hit in around the projectile. | 1.25 |
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| HorizontalRadius | hRadius, hR | The horizontal radius entities will be hit in around the projectile. | 1.25 |
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