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prison · Changes

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Reformatted. Added header. Colorized example. authored Oct 20, 2023 by Dante's avatar Dante
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skills/mechanics/prison.md
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Mechanic: Prison
================ ================
## Description:
Encases the target entity inside a temporary prison of blocks. The Encases the target entity inside a temporary prison of blocks. The
created blocks will disappear automatically after the specified created blocks will disappear automatically after the specified
duration. duration.
Attributes ## Attributes:
----------
| Attribute | Aliases | Description | Default Value | | Attribute | Aliases | Description | Default Value |
|-----------|---------|--------------------------------------------------------------|---------------| |-----------|---------|--------------------------------------------------------------|---------------|
...@@ -15,13 +15,12 @@ Attributes ...@@ -15,13 +15,12 @@ Attributes
| breakable | b | (true/false) Whether or not the prison blocks can be broken. | false | | breakable | b | (true/false) Whether or not the prison blocks can be broken. | false |
## Examples:
Examples
--------
This skill creates a iron block prison around the target of the casting This skill creates a iron block prison around the target of the casting
mob, for 200 ticks (10 seconds), and the prison can be mined. mob, for 200 ticks (10 seconds), and the prison can be mined.
```yaml
IronPrison: IronPrison:
Skills: Skills:
- prison{material=IRON_BLOCK;duration=200;breakable=true} @target - prison{material=IRON_BLOCK;duration=200;breakable=true} @target
```
\ No newline at end of file
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