Mechanic: Damage Percent
Deals damage equal to a percent of the player's max health, where 1 is 100%. Has the same options as the Damage mechanic.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
percent | p | The percentage to damage the target | 0.1 |
current | c,ch | Whether it calculates the percent from your original or current health | false |
ignoreArmor | ia | Whether or not to ignore armor | false |
preventknockback | pkb, pk | Whether or not to prevent knockback | false |
preventimmunity | pi | Whether or not to ignore immunities | false |
Examples
Skills:
- damagepercent{percent=0.5}
Hurts the target for half (50%) of its max health.