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  • onshoot

onshoot · Changes

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Update onshoot authored Aug 24, 2021 by Phillip's avatar Phillip
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skills/mechanics/onshoot.md
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......@@ -11,8 +11,7 @@ Attributes
|------------------|---------------|------------------------------------------------------------|---------------|
| onShoot | os | Skill to execute when the entity shoots | |
| cancelEvent | cE | Whether or not to cancel the event that triggered the aura | false |
| damageAdd | add, a | An optional multiplier on the original hit's damage to the original hit's damage | 0 |
| damageMultiplier | multiplier, m | An optional static increase to the original hit's damage | 1 |
| forceaspower | fap | Whether to pass the force of the bow as the skill's power | true |
......
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