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<tr class="odd">
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<td> hitConditions </td>
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<td> </td>
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<td> A list of conditions that a target must meet in order for the projectile to be able to hit it. See the <a href="/skills/mechanics/projectile">projectile</a> mechanic for more info</td>
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<td> A list of conditions that a target must meet in order for the projectile to be able to hit it. See the <a href="/skills/mechanics/projectile">projectile</a> mechanic for more info. <b>Premium Only</b> Mechanic</td>
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<td> </td>
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</tr>
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</tbody>
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