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  • disguise

Last edited by Lxlp Nov 29, 2024
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disguise

Mechanic: Disguise

Runs a disguise string on the casting mob. This skill requires Libs' Disguises and ProtocolLib be installed to enable Disguise functionality.

See Add-On: Disguises for a list of available disguises.

Attributes

Attribute Aliases Description Default
disguise d, type The disguise to apply to the mob.

Examples

you can test cast both of these disguises with /mm test cast TestingDisguiseMechanic

This will disguise you as a sheep that is on fire and spinning. It will also set the disguises custom name to DizzyBoi and make it visible!

TestingDisguiseMechanic:
  Skills:
  - disguise{d="Sheep SetBurning SetSpinning"} @self

This next example will turn you into a steve head that glides across the floor. No good way to describe it. It is pretty funny. I recommend you try it out!

TestingDisguiseMechanic:
  Skills:
  - disguise{d="Zombie setYModifier -1.5 setPitchLocked setInvisible setHelmet PLAYER_HEAD"} @self
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