A missile that chains between entities. This is a Premium-Only mechanic!
This mechanic inherits all attributes from the missile and projectile mechanics.
Attributes
Attribute | Alias | Description | Default Value |
---|---|---|---|
bounces | b | How many times the chain should bounce | 2 |
radius | r | How far the skill will bounce to a new target | 5 |
returnToCaster | rtc | If the missile should return to the caster | false |
bounceConditions | The conditions for the skill to bounce, similar to the chain mechanic | NONE |
Added in MM 4.12
Examples
## Mob.yml ##
Skills:
- skill{s=ChainMissile} @target ~onTimer:200
## Skills.yml ##
ChainMissile:
Skills:
- ChainMissile{bounces=10;r=10;in=1.25;oT=CM_oT;oH=CM_oH;i=1;md=200;mr=30;v=5;hnp=true;hp=true;hR=1;vR=1;sB=False;sE=false;tyo=1;hs=true;hfs=1}
CM_oT:
Skills:
- effect:particles{particle=flame;a=1;hs=0;vs=0;s=0;y=0} @origin
CM_oH:
Skills:
- damage{a=1;pkb=true}