... | ... | @@ -17,5 +17,5 @@ Adds an attribute modifier to the attributable target |
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ExampleMob:
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Type: ZOMBIE
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Skills:
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- attributeModifier{attribute=GENERICK_LUCK;a=2;d=1200;op=ADD_NUMBER} @trigger ~onDeath
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- attributeModifier{attribute=GENERICK_LUCK;a=2;dur=1200;op=ADD_NUMBER} @trigger ~onDeath
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``` |
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\ No newline at end of file |