Description
Checks against the spawn reason of the target(s)
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
reason | r | The reason to check for. Can be any of the Bukkit ones |
Examples
In this example, the skill will apply a glow effect to the target entity if it has been spawned because of a raid
ExampleSkill:
TargetConditions:
- spawnReason{reason=RAID} true
Skills:
- potion{t=GLOWING;d=100;l=0}