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[[_TOC_]]
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[[_TOC_]]
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# 5.9.0 (Dev Builds)
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# 5.9.0 (Dev Builds)
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General
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## General
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-------
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- Added step and lerp functions to all numeric placeholders
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- Added step and lerp functions to all numeric placeholders
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```
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```
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step(e, x) { 0, x < e; 1, x >= e
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step(e, x) { 0, x < e; 1, x >= e
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lerp(a, b, r)```
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lerp(a, b, r)
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```
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## Mechanics
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Mechanics
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Add `specificStep/ss` to SlashMechanic
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Add `specificStep/ss` to SlashMechanic
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### NEW: `wait`
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### NEW: `wait`
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... | @@ -20,13 +22,14 @@ Add `specificStep/ss` to SlashMechanic |
... | @@ -20,13 +22,14 @@ Add `specificStep/ss` to SlashMechanic |
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hitTarget htr accepts an entity targeter. Entities targeted by htr would be processed through onHit and gain immune delay
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hitTarget htr accepts an entity targeter. Entities targeted by htr would be processed through onHit and gain immune delay
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Targeters
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## Targeters
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---------
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### NEW: `@PlayerLocationByName`
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### NEW: `@PlayerLocationByName`
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### NEW: `@PredictedTargetLocation`
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### NEW: `@PredictedTargetLocation`
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`@PredictedTargetLocation{ticks=X}`
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`@PredictedTargetLocation{ticks=X}`
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- Targets the predicted location of the caster's target in the next X ticks based on their velocity
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- Targets the predicted location of the caster's target in the next X ticks based on their velocity
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# 5.8.2
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# 5.8.2
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## Bug Fixes / Other
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## Bug Fixes / Other
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... | | ... | |