... | ... | @@ -29,7 +29,8 @@ Options that can be used in the Stat in order to better customize it |
|
|
| Priority | The priority with which the stat will take effect, compared to others |
|
|
|
| MinValue | Minimum value for the stat |
|
|
|
| MaxValue | Max value for the stat |
|
|
|
| Triggers | What triggers the stat effect. Can be any MythicMobs trigger, minus the "on" bit. (For instance: to use `onAttack`, one needs to write `ATTACK` as a trigger) As of launch, only damaging triggers are available; keep an eye on dev builds for expanded functionality.|
|
|
|
| Triggers | What triggers the stat effect. Can be any MythicMobs trigger, minus the "on" bit. (For instance: to use `onAttack`, one needs to write `ATTACK` as a trigger). |
|
|
|
| |As of v.5.4.0, only damaging triggers are available; keep an eye on dev builds for expanded functionality.|
|
|
|
| ParentStats | A list of other stats that this stat relies on |
|
|
|
| Formula | A formula for the base value if this stat has parent stats |
|
|
|
| FormulaKey | A key you can use in formulas, when this stat is the parent of another |
|
... | ... | |