... | ... | @@ -110,7 +110,7 @@ The `ADDITIVE` modifiers are straightforward: they add to the base stat. |
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The `ADDITIVE_MULTIPLIER` multiply the value of the base stat by the specified value.
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They all pool together (i.e. additive multipliers of 2 and 3 becoming a multiplier of 5, NOT 6) to then multiply the base stat after additives.
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#### `COMPOUND_MULTIPLIER`
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Finally, the `COMPOUND_MULTIPLIER` multiplies all the ADDITIVE results afterwards - this is a great place for debuffs to apply, since it would typically be calculated after additive stat additions and multipliers.
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Finally, the `COMPOUND_MULTIPLIER` multiplies all the ADDITIVE results afterwards - this is a great place for to apply effect changes such as debuffs, since they would typically be calculated after additive stat additions and multipliers.
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##
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... | ... | @@ -139,7 +139,7 @@ Regular multipliers are additive, and compound multipliers are multiplicative. Y |
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# Built-In Stats
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These stats are inherently supported by MythicMobs, and can be configured in the `stats.yml` file in the plugin's root directory (`/plugins/MythicMobs/`) or inside Pack folders. (`/plugins/MythicMobs/Packs/CoolPack/`)
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The player inherits the `BaseValue` of these stats, while Mobs are granted them in the `Stats:` sub-section of their config.
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The player inherits the `BaseValue` of these stats; Mobs also inherit them as defaults, unless overrides are specified in the `Stats:` sub-section of their config.
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|Stat |Description |
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