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| @RingAroundOrigin{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | @RAO | Targets locations in a specified ring around the origin |
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## Special Targeters
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## Meta Targeters
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| Targeter | Shorthand | Description |
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|----------|-----------|------------------------------------------------------------------|
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| @None | | Provides no target. (Useful for mechanics with no target input.) |
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The targeters below are called "meta-targeters". They target relative to an inherited targeter. For
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example:
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The targeters below are called "meta-targeters" (or "special targeters"). They target relative to an [inherited target](Metaskills#inheritance). For example:
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```yaml
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# Mob file
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Laser:
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Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will change the starting location of the meta-targeter to be @Origin rather than the caster, which can allow for some complex effects, particularly when used with Projectiles.
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### Meta-Entity Targeters
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| Targeter | Shorthand | Description |
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|------------------------------------------------------------------------------------------|-----------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| @[Line][] | | Targets locations between the mob and the inherited target. |
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|----------|-----------|---------------------------------------------------------------------------------|
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| @[LivingInLine][] | @entitiesInLine<br>@livingEntitiesInLine<br>@LEIL<br>@EIL | Targets any entities in a line between the inherited target and the casting mob. |
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| @[LivingNearTargetLocation][] | @LNTL<br>@ENTL<br>@ENT | Targets all living entities near the inherited target. |
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| @[PlayersNearTargetLocations][] | @playersNearTargetLocation<br>@PNTL | Targets all players near the inherited targets. |
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### Meta-Location Targeters
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| Targeter | Shorthand | Description |
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| @[Line][] | | Targets locations between the mob and the inherited target. |
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| @RandomLocationsNearTargets | @RLNTE{a=#;r=#;s=#;minr=#} | Targets random locations around the inherited target, where: a is the amount of locations, r is the radius around the inherited target, minr is the minimum radius, and s is the spacing between each location. |
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| @RandomLocationsNearOrigin{a=#;r=#;s=#;minr=#} | @RLNO | Targets random locations near the origin of a skill. |
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| @[FloorOfTargets][] | @FOT<br>@floorsOfTarget | Targets the blocks underneath the inherited targets. |
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| @[BlockVein][] | @vein<br>@bv | Target all adjancent blocks that match the blocktype, starting from the origin of the skill. |
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### None Targeter
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| Targeter | Shorthand | Description |
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|----------|-----------|------------------------------------------------------------------|
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| @None | | Provides no target. (Useful for mechanics with no target input.) |
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# Common Attributes
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There are some common attributes that can be used in most of the Targeters, depending on the targeter's returned value
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