|
Targeters
|
|
# Targeters
|
|
=========
|
|
|
|
|
|
|
|
Targeters are used to determine what a skill targets when it is fired.
|
|
Targeters are used to determine what a skill targets when it is fired.
|
|
|
|
|
... | @@ -7,8 +6,9 @@ While targeters are technically optional (as the default targeter will usually b |
... | @@ -7,8 +6,9 @@ While targeters are technically optional (as the default targeter will usually b |
|
|
|
|
|
When a targeter is used on the Skill mechanic, all of the skills inside of the meta-skill inherit the initial targeter. You can still overwrite the parent targeter for individual mechanics inside of the meta-skill by giving them their own targeter to use.
|
|
When a targeter is used on the Skill mechanic, all of the skills inside of the meta-skill inherit the initial targeter. You can still overwrite the parent targeter for individual mechanics inside of the meta-skill by giving them their own targeter to use.
|
|
|
|
|
|
Entity Targeters
|
|
[[_TOC_]]
|
|
----------------
|
|
|
|
|
|
## Entity Targeters
|
|
|
|
|
|
### Single-Entity Targeters
|
|
### Single-Entity Targeters
|
|
|
|
|
... | @@ -25,7 +25,7 @@ Entity Targeters |
... | @@ -25,7 +25,7 @@ Entity Targeters |
|
| @Children | | Targets any child entities summoned by the caster. |
|
|
| @Children | | Targets any child entities summoned by the caster. |
|
|
| @Passenger | | Targets the rider of the mob. |
|
|
| @Passenger | | Targets the rider of the mob. |
|
|
| @SpawnLocation | | Targets the location the world's spawn. |
|
|
| @SpawnLocation | | Targets the location the world's spawn. |
|
|
| @CasterSpawnLocation | | Targets the location the caster spawned at. |
|
|
| @**[CasterSpawnLocation][]** | | Targets the location the caster spawned at. |
|
|
| @PlayerByName{name="Ashijin"} | | Targets a specific player by name, supports placeholders. Added in 4.12 |
|
|
| @PlayerByName{name="Ashijin"} | | Targets a specific player by name, supports placeholders. Added in 4.12 |
|
|
| @UniqueIdentifier{u="<target.uuid>"} | @UUID | Targets a specific entity by their UUID, supports placeholders. Added in 5.0 |
|
|
| @UniqueIdentifier{u="<target.uuid>"} | @UUID | Targets a specific entity by their UUID, supports placeholders. Added in 5.0 |
|
|
| @Vehicle | | Targets the Vehicle you are mounted on Added in 4.12 |
|
|
| @Vehicle | | Targets the Vehicle you are mounted on Added in 4.12 |
|
... | @@ -62,8 +62,8 @@ These targeters only work if the mob has Threat Tables enabled. |
... | @@ -62,8 +62,8 @@ These targeters only work if the mob has Threat Tables enabled. |
|
| @ThreatTablePlayers | | Targets all players on the threat table |
|
|
| @ThreatTablePlayers | | Targets all players on the threat table |
|
|
| @RTTL | | Targets the location of a random target on the threat table |
|
|
| @RTTL | | Targets the location of a random target on the threat table |
|
|
|
|
|
|
Location Targeters
|
|
|
|
------------------
|
|
## Location Targeters
|
|
|
|
|
|
### Single-Location Targeters
|
|
### Single-Location Targeters
|
|
|
|
|
... | @@ -81,7 +81,7 @@ Location Targeters |
... | @@ -81,7 +81,7 @@ Location Targeters |
|
| @ObstructingBlock | | Tries to target blocks in front of the caster that are obstructing it |
|
|
| @ObstructingBlock | | Tries to target blocks in front of the caster that are obstructing it |
|
|
| @TrackedLocation | | Targets the mob's tracked location |
|
|
| @TrackedLocation | | Targets the mob's tracked location |
|
|
| @NearestStructure | | Targets the nearest structure's location |
|
|
| @NearestStructure | | Targets the nearest structure's location |
|
|
| @[**VariableLocation**](/Skills/Targeters/VariableLocation) | @varLocation | Targets the location stored in the specified variable |
|
|
| @**[VariableLocation][]** | @varLocation | Targets the location stored in the specified variable |
|
|
|
|
|
|
|
|
|
|
### Multi-Location Targeters
|
|
### Multi-Location Targeters
|
... | @@ -94,12 +94,12 @@ Location Targeters |
... | @@ -94,12 +94,12 @@ Location Targeters |
|
| @Cone{angle=#;points=#;range=#;rotation=#;yoffset=#} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
|
|
| @Cone{angle=#;points=#;range=#;rotation=#;yoffset=#} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
|
|
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
|
|
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
|
|
| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
|
|
| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
|
|
| @[**Rectangle**](/Skills/Targeters/Rectangle) | @cube<br>@cuboid | Returns the # of points target locations that comprise a rectangle |
|
|
| @**[Rectangle][]** | @cube<br>@cuboid | Returns the # of points target locations that comprise a rectangle |
|
|
| @TargetedLocation | | Targets the inherited target's location |
|
|
| @TargetedLocation | | Targets the inherited target's location |
|
|
| @RingAroundOrigin{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | @RAO | Targets locations in a specified ring around the origin |
|
|
| @RingAroundOrigin{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | @RAO | Targets locations in a specified ring around the origin |
|
|
|
|
|
|
Special Targeters
|
|
|
|
-----------------
|
|
## Special Targeters
|
|
|
|
|
|
| Targeter | Shorthand | Description |
|
|
| Targeter | Shorthand | Description |
|
|
|----------|-----------|------------------------------------------------------------------|
|
|
|----------|-----------|------------------------------------------------------------------|
|
... | @@ -107,20 +107,24 @@ Special Targeters |
... | @@ -107,20 +107,24 @@ Special Targeters |
|
|
|
|
|
The targeters below are called "meta-targeters". They target relative to an inherited targeter. For
|
|
The targeters below are called "meta-targeters". They target relative to an inherited targeter. For
|
|
example:
|
|
example:
|
|
|
|
```yaml
|
|
Laser:
|
|
# Mob file
|
|
Mobtype: creeper
|
|
Laser:
|
|
Display: 'Laser'
|
|
Type: CREEPER
|
|
Health: 12
|
|
Display: 'Laser'
|
|
AITargetSelectors:
|
|
Health: 12
|
|
- 0 clear
|
|
AITargetSelectors:
|
|
- 1 players
|
|
- 0 clear
|
|
Skills:
|
|
- 1 players
|
|
- skill{s=Laser} @target
|
|
Skills:
|
|
Laser:
|
|
- skill{s=Laser} @target
|
|
Skills:
|
|
```
|
|
- ignite @EntitiesInLine{r=1}
|
|
```yaml
|
|
|
|
# Skill file
|
|
|
|
Laser:
|
|
|
|
Skills:
|
|
|
|
- ignite @EntitiesInLine{r=1}
|
|
|
|
```
|
|
In the example skill above, the "ignite" mechanic will target entities between the caster and the targeter specified in `- skill{s=Laser} @target`, i.e. a line between the caster and the caster's target.
|
|
In the example skill above, the "ignite" mechanic will target entities between the caster and the targeter specified in `- skill{s=Laser} @target`, i.e. a line between the caster and the caster's target.
|
|
|
|
|
|
Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will change the starting location of the meta-targeter to be @Origin rather than the caster, which can allow for some complex effects, particularly when used with Projectiles.
|
|
Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will change the starting location of the meta-targeter to be @Origin rather than the caster, which can allow for some complex effects, particularly when used with Projectiles.
|
... | @@ -135,11 +139,11 @@ Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will |
... | @@ -135,11 +139,11 @@ Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will |
|
| @RandomLocationsNearOrigin{a=#;r=#;s=#;minr=#} | @RLNO | Targets random locations near the origin of a skill. |
|
|
| @RandomLocationsNearOrigin{a=#;r=#;s=#;minr=#} | @RLNO | Targets random locations near the origin of a skill. |
|
|
| @FloorOfTargets | @FOT | Targets the blocks underneath the inherited targets. |
|
|
| @FloorOfTargets | @FOT | Targets the blocks underneath the inherited targets. |
|
|
| @LocationsOfTargets | @LOT | Targets the location of the inherited targets |
|
|
| @LocationsOfTargets | @LOT | Targets the location of the inherited targets |
|
|
| @**[BlocksInRadius](/Skills/Targeters/BlocksInRadius)** | @BIR | Targets all blocks in a radius of the inherited targets. |
|
|
| @**[BlocksInRadius][]** | @BIR | Targets all blocks in a radius of the inherited targets. |
|
|
| @TargetBlock | | Targets the block you are looking at |
|
|
| @TargetBlock | | Targets the block you are looking at |
|
|
| @**[BlocksInChunk](/Skills/Targeters/BlocksInChunk)** | @BIC | Targets all blocks in a chunk relative to the inherited target. |
|
|
| @**[BlocksInChunk][]** | @BIC | Targets all blocks in a chunk relative to the inherited target. |
|
|
| @**[BlocksNearOrigin](/Skills/Targeters/BlocksNearOrigin)** | @BNO | Targets all blocks in a radius around the origin of the metaskill. |
|
|
| @**[BlocksNearOrigin][]** | @BNO | Targets all blocks in a radius around the origin of the metaskill. |
|
|
| @[**BlockVein**](/Skills/Targeters/BlockVein) | @vein<br>@bv | Target all adjancent blocks that match the blocktype, starting from the origin of the skill. |
|
|
| @**[BlockVein][]** | @vein<br>@bv | Target all adjancent blocks that match the blocktype, starting from the origin of the skill. |
|
|
|
|
|
|
|
|
|
|
# Common Attributes
|
|
# Common Attributes
|
... | @@ -174,11 +178,9 @@ There are some common attributes that can be used in most of the Targeters, depe |
... | @@ -174,11 +178,9 @@ There are some common attributes that can be used in most of the Targeters, depe |
|
| ignoretranslucent | it | Boolean value. If set to true, no translucent blocks will be targeted |
|
|
| ignoretranslucent | it | Boolean value. If set to true, no translucent blocks will be targeted |
|
|
|
|
|
|
|
|
|
|
Targeter Options
|
|
# Targeter Options
|
|
================
|
|
|
|
|
|
|
|
Target Filters
|
|
## Target Filters
|
|
--------------
|
|
|
|
|
|
|
|
Target Filters allow you to filter out certain targets, and makes targeters a lot more flexible.
|
|
Target Filters allow you to filter out certain targets, and makes targeters a lot more flexible.
|
|
|
|
|
... | @@ -221,8 +223,7 @@ You can also turn off specific filters by just adding the option |
... | @@ -221,8 +223,7 @@ You can also turn off specific filters by just adding the option |
|
|
|
|
|
Note: As of MM 4.15 or MM 5.0, you can set the default target filters in MythicMobs/config.yml
|
|
Note: As of MM 4.15 or MM 5.0, you can set the default target filters in MythicMobs/config.yml
|
|
|
|
|
|
Target Limits
|
|
## Target Limits
|
|
-------------
|
|
|
|
|
|
|
|
All entity and location targeters also support target limits (as of v5.0.4). With this you can limit how many entities/locations are targeted, including the order in which they are selected.
|
|
All entity and location targeters also support target limits (as of v5.0.4). With this you can limit how many entities/locations are targeted, including the order in which they are selected.
|
|
|
|
|
... | @@ -247,4 +248,14 @@ Currently, sort can have the following values: |
... | @@ -247,4 +248,14 @@ Currently, sort can have the following values: |
|
- HIGHEST_HEALTH
|
|
- HIGHEST_HEALTH
|
|
- LOWEST_HEALTH
|
|
- LOWEST_HEALTH
|
|
- HIGHEST_THREAT
|
|
- HIGHEST_THREAT
|
|
- LOWEST_THREAT |
|
- LOWEST_THREAT
|
|
\ No newline at end of file |
|
|
|
|
|
|
|
|
|
<!-- LINKS -->
|
|
|
|
[CasterSpawnLocation]: /Skills/Targeters/CasterSpawnLocation
|
|
|
|
[VariableLocation]: /Skills/Targeters/VariableLocation
|
|
|
|
[Rectangle]: /Skills/Targeters/Rectangle
|
|
|
|
[BlocksInRadius]: /Skills/Targeters/BlocksInRadius
|
|
|
|
[BlocksInChunk]: /Skills/Targeters/BlocksInChunk
|
|
|
|
[BlocksNearOrigin]: /Skills/Targeters/BlocksNearOrigin
|
|
|
|
[BlockVein]: /Skills/Targeters/BlockVein |
|
|
|
\ No newline at end of file |