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Targeters · Changes

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added Ring wiki page authored Jul 12, 2023 by Lxlp's avatar Lxlp
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  • Skills/Targeters.md Skills/Targeters.md +2 -1
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Skills/Targeters.md
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...@@ -93,7 +93,7 @@ These targeters only work if the mob has Threat Tables enabled. ...@@ -93,7 +93,7 @@ These targeters only work if the mob has Threat Tables enabled.
|--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------| |--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------|
| @[ForwardWall][] | | Targets a plane in front of the caster | | @[ForwardWall][] | | Targets a plane in front of the caster |
| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius | | @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
| @Ring{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | | Target points to form a ring of locations | | @[Ring][] | | Target points to form a ring of locations |
| @[Cone][] | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) | | @[Cone][] | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone | | @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations | | @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
...@@ -310,6 +310,7 @@ Currently, sort can have the following values: ...@@ -310,6 +310,7 @@ Currently, sort can have the following values:
[RandomLocationsNearCaster]: /Skills/Targeters/RandomLocationsNearCaster [RandomLocationsNearCaster]: /Skills/Targeters/RandomLocationsNearCaster
[Rectangle]: /Skills/Targeters/Rectangle [Rectangle]: /Skills/Targeters/Rectangle
[RingAroundOrigin]: /Skills/Targeters/RingAroundOrigin [RingAroundOrigin]: /Skills/Targeters/RingAroundOrigin
[Ring]: /Skills/Targeters/Ring
<!-- Special Targeters --> <!-- Special Targeters -->
[BlocksInRadius]: /Skills/Targeters/BlocksInRadius [BlocksInRadius]: /Skills/Targeters/BlocksInRadius
[BlocksInChunk]: /Skills/Targeters/BlocksInChunk [BlocksInChunk]: /Skills/Targeters/BlocksInChunk
......
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