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added Ring wiki page
authored
Jul 12, 2023
by
Lxlp
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Skills/Targeters.md
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3b52c983
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@@ -93,7 +93,7 @@ These targeters only work if the mob has Threat Tables enabled.
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@@ -93,7 +93,7 @@ These targeters only work if the mob has Threat Tables enabled.
|--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------|
|--------------------------------------------------------------------------------------------------------|------------|-------------------------------------------------------------------------------------------------------------------------------------|
| @
[
ForwardWall
][]
| | Targets a plane in front of the caster |
| @
[
ForwardWall
][]
| | Targets a plane in front of the caster |
| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
| @Ring
{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#}
|
| Target points to form a ring of locations |
| @
[
Ring
][]
| | Target points to form a ring of locations
|
| @
[
Cone
][]
| | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
| @
[
Cone
][]
| | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
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@@ -310,6 +310,7 @@ Currently, sort can have the following values:
...
@@ -310,6 +310,7 @@ Currently, sort can have the following values:
[
RandomLocationsNearCaster
]:
/Skills/Targeters/RandomLocationsNearCaster
[
RandomLocationsNearCaster
]:
/Skills/Targeters/RandomLocationsNearCaster
[
Rectangle
]:
/Skills/Targeters/Rectangle
[
Rectangle
]:
/Skills/Targeters/Rectangle
[
RingAroundOrigin
]:
/Skills/Targeters/RingAroundOrigin
[
RingAroundOrigin
]:
/Skills/Targeters/RingAroundOrigin
[
Ring
]:
/Skills/Targeters/Ring
<!-- Special Targeters -->
<!-- Special Targeters -->
[
BlocksInRadius
]:
/Skills/Targeters/BlocksInRadius
[
BlocksInRadius
]:
/Skills/Targeters/BlocksInRadius
[
BlocksInChunk
]:
/Skills/Targeters/BlocksInChunk
[
BlocksInChunk
]:
/Skills/Targeters/BlocksInChunk
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